AP Psychology Unit 1-3

Study guide

UNIT 3 - Part 3

AP Psychology Unit 3 Part 3: Learning & Conditioning

by @mingun09

This study guide covers key concepts in learning, focusing on Classical Conditioning, Operant Conditioning, and Social, Cognitive, and Neurological Factors in Learning. Students should be prepared to define core terms, differentiate between various types of conditioning and reinforcement schedules, and apply these concepts to examples. Pay close attention to the distinctions between different stimuli and responses in classical conditioning, and the nuances of positive versus negative reinforcement and punishment.

3.7 Classical Conditioning (Introduction)

Introduces classical conditioning, its behavioral perspective, and defines key terms.

Concept

Behavioral Perspective

Focuses on how observable behaviors are learned and shaped by the environment through conditioning and reinforcement.

Concept

Conditioning

A learning process where behaviors are modified through forming associations between stimuli.

The 3 Major Types of Behavioral Learning

Classical ConditioningOperant ConditioningObservational Learning
MechanismA neutral stimulus is associated with a natural response.A response is increased or decreased due to reinforcement or punishment.Learning occurs through observation and imitation of others.
StimulusResponse
DefinitionAn event, object, or thing that triggers a specific reaction.Any behavior or reaction exhibited due to a specific stimulus.
RoleThe cause of a reaction.The effect of a stimulus.

Ivan Pavlov's Experiment with Dogs is the foundational example of classical conditioning. Pavlov demonstrated that a dog could be conditioned to salivate (a conditioned response) to the sound of a bell (a neutral stimulus) even when no food (unconditioned stimulus) was present, by repeatedly pairing the bell with food.

3.7 Classical Conditioning: Key Terms and Processes

Defines core stimuli/responses and outlines acquisition, extinction, and spontaneous recovery.

Concept

Neutral Stimulus (NS)

A stimulus that naturally elicits no response from a subject. Example: The bell before conditioning.

Concept

Unconditioned Stimulus (US)

An automatic, natural stimulus that causes a reaction without prior learning. Example: Food.

Concept

Unconditioned Response (UR)

A natural response that happens without any learning. Example: Salivate to Food.

Concept

Conditioned Stimulus (CS)

A previously neutral stimulus that, after being repeatedly paired with an unconditioned stimulus (US), comes to trigger a learned response on its own. Example: The bell after conditioning.

Concept

Conditioned Response (CR) / Learned Response

A learned reaction to a previously neutral stimulus that has become associated with an unconditioned stimulus. Example: Salivate to Bell.

TermCharacteristic
NeutralUnrelated
UnconditionedNatural / No condition needed
ConditionedNot natural / Condition needed
  1. 1

    Acquisition (Learning)

    The process of developing a connection between a neutral stimulus (NS) and an unconditioned stimulus (US), leading to the conditioned response (CR).

  2. 2

    Extinction

    When the conditioned response gradually diminishes. This occurs if the conditioned stimulus (CS) is repeatedly presented without being paired with the unconditioned stimulus (US), weakening the association.

  3. 3

    Spontaneous Recovery

    The reappearance of an extinguished conditioned response after a pause, even without further conditioning.

CR Strength Over Time

The strength of the conditioned response (CR) typically increases during acquisition, decreases during extinction, and shows a temporary rebound during spontaneous recovery before further extinction (see graph in source).

3.7 Classical Conditioning: Generalization, Discrimination, Higher-Order Conditioning, and Counterconditioning

Covers stimulus generalization, discrimination, second-order conditioning, and counterconditioning therapy.

Stimulus GeneralizationStimulus Discrimination
DefinitionThe tendency to respond to a similar stimulus in the same way as a previously learned stimulus.When an individual learns to differentiate between the conditioned stimulus (CS) and other similar stimuli.
ExampleAny tones similar to the bell cause the dog to salivate.If food is provided only with certain tones, the dog salivates only to those specific tones.

Concept

Second-order Conditioning / Higher-order Conditioning

When a neutral stimulus (NS) that has become a conditioned stimulus (CS) is then paired with another neutral stimulus (NS2), causing NS2 to also become a CS. Example: Bell (CS1) paired with light (NS2) causes light (CS2) to elicit salivation.

Concept

Counterconditioning Therapy

A behavioral therapy technique that replaces an unwanted behavior or emotion (like fear) with a new, desired one by creating a new association with a stimulus. Often used for treating phobias.

  1. 1

    Core Principle

    Pair the fear-inducing stimulus (e.g., spider) with a pleasant one.

  2. 2

    Gradual Exposure

    Individuals are gradually exposed to their fear, starting with pictures and progressing to being in the same room as the spider.

  3. 3

    Positive Association

    While exposed, the individual engages in a pleasant activity (e.g., listening to music, eating tasty food) to create a positive emotional response. The goal is to link the spider to something enjoyable and safe.

3.7 Classical Conditioning: Taste Aversions, Biological Preparedness, Habituation

Discusses taste aversions, biological preparedness, and habituation as special cases.

Concept

Taste Aversions

An individual learns to avoid a particular taste, flavor, or food because they are associated with illness. This often involves One-trial Learning, where a single pairing can create the association. Example: Getting sick after eating oysters for the first time leads to avoiding oysters permanently.

Concept

Biological Preparedness / Biological Predisposition

A survival technique where people and animals naturally form associations between certain stimuli and responses (e.g., food & illness) to avoid harmful foods in the future. This suggests an innate tendency to learn certain associations more easily.

Concept

Habituation

When an organism gradually stops responding as strongly to a stimulus that is repeated over time due to decreased responsiveness. This differs from Sensory adaptation, which is when an individual gets used to an unchanging stimulus at the sensory receptor level.

3.8 Operant Conditioning: Introduction

Introduces operant conditioning, its developer, and the fundamental law governing its principles.

Concept

Operant Conditioning

Learning by associating behaviors with their consequences. Behaviors are shaped by their consequences, either through reinforcement or punishment. Developed by B.F. Skinner.

Concept

Law of Effect

Behaviors resulting in positive outcomes become strengthened, while those followed by negative outcomes are weakened.

Cause

Rewards introduced

Effect

Increase a behavior

Cause

Punishment introduced

Effect

Decrease a behavior

3.8 Operant Conditioning: Positive/Negative Reinforcement/Punishment and Reinforcer Types

Defines positive/negative reinforcement/punishment and distinguishes primary/secondary reinforcers.

Positive (+)Negative (-)
DefinitionADD something to the environment.REMOVE something from the environment.
ReinforcementPunishment
Effect on BehaviorIncreasing the likelihood of a behavior occurring.Decreasing the likelihood of a behavior occurring.
Positive ExampleAdding something to increase behavior (e.g., giving a treat for a trick).Adding something to decrease behavior (e.g., Positive Punishment: a child receives a timeout for hitting).
Negative ExampleSubtracting something to increase behavior (e.g., Negative Reinforcement: a car's annoying beeping stops when you buckle your seatbelt).Subtracting something to decrease behavior (e.g., taking away a toy for misbehavior).
Primary ReinforcersSecondary Reinforcers
NatureThings that are naturally rewarding because they satisfy basic needs.Learned rewards that are associated with primary reinforcers.
ExamplesFood, water, warmth.Money, good grades, praise.
Discrimination (in operant conditioning)Generalization (in operant conditioning)
DefinitionThe individual can tell the difference between which behaviors get rewarded and which don't.The individual applies what they learned through conditioning to similar situations.
Specific TypeReinforcement discrimination: Learning to respond only to specific cues or signals that indicate when a behavior will be reinforced.Reinforcement generalization: A response reinforced in the presence of one stimulus also occurs in the presence of similar stimuli.

3.8 Operant Conditioning: Shaping and Instinctive Drift

Explains shaping behavior through reinforcement and the concept of instinctive drift.

Concept

Shaping

When reinforcement is used to gradually teach a complex behavior by rewarding small steps that lead toward the final desired behavior. Often conducted in a Skinner Box (also known as an Operant Conditioning Chamber) with animals like Rats and Pigeons.

  1. 1

    Step 1: Approach Lever

    When the rat walks to the lever, food is dispensed, increasing the likelihood the rat goes to the lever more often.

  2. 2

    Step 2: Press Lever

    When the rat presses the lever, food is dispensed, increasing the likelihood the rat presses the lever more often.

Concept

Instinctive Drift

The tendency for certain natural behaviors that are essentially hardwired into an animal to interfere with or override learned behaviors. This means some behaviors are hard to shape if they go against the animal's natural instinct. Example: A raccoon trained to drop coins into a tray may revert to its natural instinct of 'washing' the coins by rubbing them together, making the task difficult.

3.8 Operant Conditioning: Superstitious Behaviors, Motivation, and Reinforcement Schedule Introduction

Covers superstitious behaviors, extrinsic/intrinsic motivation, and introduces reinforcement schedules.

Concept

Superstitious Behaviors

When people mistakenly believe that an action leads to a certain outcome, even though the two things are not actually connected. Caused by Coincidental Reinforcement, where a behavior is reinforced because it happens to coincide with a positive outcome, not because it caused it. Many Pseudo-Religions use coincidental reinforcements. Example: A baseball player wearing red underwear and believing it causes them to win.

Extrinsic MotivationIntrinsic Motivation
BasisMotivated to perform a behavior because of an external reward or to avoid an external punishment.Motivated by a desire to do something for their own sake; there is no external reward or punishment.

Concept

Reinforcement Schedule

Determines when and how reinforcers are given to an individual for a behavior.

Continuous ReinforcementPartial Reinforcement
FrequencyReinforcement is provided every time a correct behavior is performed.Reinforcement does not occur with every correct behavior.
EffectivenessGood for quickly establishing a new behavior but not effective in resisting extinction when reinforcement stops.More resistant to extinction.

Partial reinforcement can be delivered in four ways: Fixed-Ratio, Variable-Ratio, Fixed-Interval, and Variable-Interval. These schedules are distinguished by whether the reinforcement is based on a Fixed (constant) or Variable (unknown) pattern, and whether it's based on the Ratio (how many times a behavior occurs) or Interval (how long after a behavior).

3.8 Operant Conditioning: Detailed Reinforcement Schedules

Details the four partial reinforcement schedules and their response patterns.

Partial reinforcement schedules dictate when and how reinforcers are given for a behavior, leading to different response patterns and resistance to extinction. There are four main types, categorized by whether the reinforcement is fixed (constant) or variable (unknown), and whether it's based on ratio (number of behaviors) or interval (time elapsed).

Comparison of Partial Reinforcement Schedules

Fixed-Interval (FI)Variable-Interval (VI)Fixed-Ratio (FR)Variable-Ratio (VR)
DefinitionReinforcement after a set amount of time has passed, regardless of behavior frequency.Reinforcement after an unpredictable amount of time, resulting in a steady response rate.Reinforcement after a specific number of behaviors.Reinforcement after an unpredictable number of correct behaviors.
Response PatternScalloped response pattern: pauses after reinforcement, then rapid increase in response near time for next reinforcement (e.g., "cramming").Steady and moderate response rate.High response rate.High and steady response rate; most resistant to extinction.
ExamplesSalary (paid monthly, regardless of work amount).Checking your phone for a DM (direct message).Getting paid for every 10 items produced.Playing a slot machine at a casino (next pull could be the winner).
  • Ratio schedules (FR, VR) generally lead to quicker learning and faster response rates than interval schedules (FI, VI).
  • Variable schedules (VI, VR) are more resistant to extinction than fixed schedules (FI, FR).
  • A straight line on a response graph indicates constant responding, while a steeper slope indicates a faster response rate.

3.8 Operant Conditioning: Reinforcement Schedule Summary and Learned Helplessness

Summarizes reinforcement schedule applications and introduces learned helplessness.

Reinforcement Schedule Applications

Continuous ReinforcementPartial Reinforcement
ApplicationReinforcement provided every time a correct behavior is performed.Reinforcement does not occur with every correct behavior.
EffectivenessGood for quickly establishing a new behavior.Makes new behavior resistant to extinction (especially Variable Schedule).
ExtinctionNot effective in resisting extinction when reinforcement stops.Resistant to extinction.

Concept

Learned Helplessness

A psychological state where an individual or animal believes they cannot influence or change an event in life, even when they objectively can. They have been conditioned to feel powerless.

This occurs when an individual is repeatedly in a situation where negative outcomes persist regardless of their actions, leading to a belief that their efforts have no impact. This results in feelings of powerlessness and passivity.

Cause

Repeated failures to overcome stressful situations

Effect

Psychological state of passivity and powerlessness (Learned Helplessness)

Concept

Martin Seligman's Experiment

In an experiment, Dogs in an electrified cage were initially unable to escape shock. Later, they could escape by simply crossing to the other side, but they didn't even try, having learned they were "helpless" to avoid the shock. (Attribution: The Pleasant Mind)

Learned helplessness can be overcome by building confidence, often by completing one small task at a time.

3.9 Social, Cognitive, and Neurological Factors in Learning: Social Learning Theory

Covers social learning theory, observational learning, and vicarious conditioning.

Concept

Social Learning Theory

People learn new behaviors and information by watching and observing others, rather than by directly performing the actions themselves.

Concept

Observational Learning

Learning that occurs by copying the behavior of models; individuals watch others' actions and their outcomes, then often imitate the witnessed behavior. This is more frequent if the individual identifies with the model (e.g., Imitating their idol).

Concept

Vicarious Conditioning

Learning through observing another person's reactions, attitudes, and emotional responses to a stimulus. For example, a child learns to fear a dog after seeing another child bitten and cry.

Vicarious ReinforcementVicarious Punishment
DefinitionObserving a model's behavior being rewarded, which increases the likelihood of the observer performing that behavior.Observing a model's behavior being punished, which decreases the likelihood of the observer performing that behavior.

Observing others also influences our mental processes beyond direct imitation:

Concept

Confidence in our ability (self-efficacy)

Watching someone else successfully perform a task can boost our own self-efficacy, making us more confident in our ability to perform that task.

Concept

Forming our attitude

We often internalize the reactions people give to particular situations, which can shape our own attitudes (e.g., disliking country music because others do).

3.9 Social, Cognitive, and Neurological Factors in Learning: Cognitive Learning and Neurology

Explores cognitive learning concepts and introduces neuroplasticity and synaptic changes.

Concept

Cognitive Learning

Learning that involves mental processes such as thinking, problem-solving, and memory, often without direct reinforcement.

Concept

Insight learning (solo realization)

A sudden solution or realization that pops into an individual's mind, often described as a lightbulb moment or eureka moment. It occurs when an individual works through a problem in a non-linear way, without gradual steps or direct reinforcement.

Concept

Latent Learning

Learning new information or skills without immediate reinforcement, which is not immediately evident in behavior. The individual learns unconsciously. For example, a rat exploring a maze without reward later completes it flawlessly when a reward is introduced, showing it had already learned the maze.

Concept

Cognitive Map

A mental picture of an environment, often created unconsciously. For example, knowing the way home without actively thinking about it, or using the Method of loci (a memory technique).

### Neurology of Learning

Concept

Neuroplasticity

The brain's ability to change and reorganize itself by forming new neural connections.

Long-term Potentiation (LTP)Long-term Depression (LTD)
DefinitionWhen two neurons fire together frequently, the connection between them becomes stronger, enhancing memory.When certain connections are not often used, the connections between neurons become weakened, contributing to forgetting.
Mechanism (LTP)High-frequency transmission expels Mg2+ from the NMDA receptor, allowing Na+ and Ca2+ influx. Ca2+ then triggers a signaling cascade, increasing AMPA receptors at the postsynaptic terminal and strengthening the synapse. Glutamate is the neurotransmitter involved at the presynaptic terminal.Involves weakening of synaptic connections.

3.9 Social, Cognitive, and Neurological Factors in Learning: Brain in Learning

Identifies key brain structures and their roles in learning and memory.

The Brain in Learning involves several key structures working together for memory, emotion, and complex reasoning.

Concept

Hippocampus

Crucial for forming new memories, but does not store them.

Concept

Amygdala

Involved when there is an emotional component in learning, such as being afraid of a stimulus or getting excited for a reward.

Concept

Prefrontal cortex

Involved with planning, decision making, and complex reasoning.

Other brain structures visible in a midsagittal view of the cerebral cortex2011 Pearson Education, Inc.) include the Frontal lobe, Corpus callosum, Precentral gyrus, Central sulcus, Thalamus, Hypothalamus, Optic chiasm, Temporal lobe, Mamillary body, Medulla oblongata, Pons, Postcentral gyrus, Limbic lobe, Parietal lobe, Parieto-occipital sulcus, Occipital lobe, Pineal gland, Corpora quadrigemina, Aqueduct of the midbrain, Fourth ventricle, and Cerebellum.

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